AI Insights · Timothy · July 2022
Top 5 Stickman Games in Europe Q2 2022
Explore the performance trends of the top 5 Stickman games on a unified platform in Europe during Q2 2022. Detailed insights from Sensor Tower reveal varying patterns in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Stickman games on a unified platform in Europe showcased diverse performance trends. Here is a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Stick War: Legacy by Max Games Studios experienced a steady weekly revenue, peaking at approximately $6.9K in the week of April 25. Its weekly downloads fluctuated, reaching a low of around 114K in late April and rebounding to approximately 146K by mid-June. The game saw a decline in weekly active users from 453K at the start of the quarter to about 413K by the end.
Stickman Legends Offline Games from Zitga saw a peak weekly revenue of about $2.8K in late May. Downloads showed a downward trend, starting at around 11K and dropping to approximately 9.4K by the end of June. Active users peaked at around 34K in late April but declined to about 25K by the end of the quarter.
The Archers 2: stick man game by BYV had a relatively stable weekly revenue, peaking at around $1.4K in the final week of June. Downloads showed a downward trend from approximately 28.6K in mid-April to about 21K by the end of June. Weekly active users also saw a decline from around 113K to about 94.6K throughout the quarter.
Draw a Stickman: EPIC 2 by Hitcents.com, Inc. saw its highest weekly revenue of around $1.3K in mid-April, with a general downward trend reaching approximately $784 by the end of June. Downloads peaked at around 50K in mid-April and saw fluctuations, ending the quarter at about 30K. Active users saw a peak of around 121.9K in late May, with a decline to approximately 88.4K by the end of June.
Stickman Hook by MADBOX experienced a peak weekly revenue of about $811 in late May. Weekly downloads fluctuated significantly, reaching a high of approximately 161K in mid-April and a low of about 88.9K in the final week of June. Active users peaked at around 654.6K in mid-April and declined to about 476.3K by the end of the quarter.
These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of the top Stickman games in Europe during Q2 2022. For more detailed insights, visit Sensor Tower.